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Old 03-23-07, 09:06 PM   #9
gnirtS
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Join Date: Mar 2005
Location: South Wales, UK
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My guess is as the game still runs behind the scenes in metric its a conversion screwup of sorts.

Im guessing the "Maintain depth" command in the code simply reads the current depth then calls the function to set depth and uses that as the figure. Ie the same as "Make my depth <11111>".

Somewhere along the line its trying a conversion (or not trying a conversion it should do), getting an invalid response and dieing as a result.

If it DOES work in metric setting its even more of a hint the above is whats happening.

Good news is if thats the case its about 3 lines of code to fix it.
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