Quote:
Originally Posted by ijozic
This is debatable depending on what is your impression of what are the tasks that you as a captain must do. I hope they fix this issue with chronometer for people who want to keep it simpler.
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Don't get me wrong, I totally understand that people want this bug to be solved. I just find that it's very realistic as this and I love it.
Quote:
Originally Posted by nattydread
I'd think map plotting would be easier. Take a range and bearing of the target, start clock and mark it on the map. Wait a minute and repeat. Use the ruler to measure the distance travelled. Now you have time and distance, calculating speed is easy after that...granted it requires we have bearing info as a map plotting tool. I have yet to play the game so thats something im not sure we have. But if it is, its accurate under all conditions.
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Yes, this way is good too. You only have to multiply the distance travelled in one minute by 60 to have the actual speed. Depending on the speed you may have to wait a little longer though. By waiting 3 minutes between the two checks, you only have to multiply by 20... And it is a lot of fun to draw that on the map (very immersive IMO).
Quote:
Originally Posted by P_Funk
It would be cool if you could make a few tables for different common AOBs. Like one for 45 and like 25 or something. You could have a few charts. Hell you could just give us the equation involved in that chart and we could all make our own custom ones.
Me personally I'd make one for every say 10 or 15 degrees. Probably need fewer too as you get closer to 90.
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The formula I use is only true at an AOB of 90 because it use trigonometry. The exact formula is :
1 yard = 3 feet
1 nm = 6080 feet
1 hour = 3600 seconds
BC = Bearing Change in degrees
S = Speed in knots
R = Range in yards (given by the stadimeter)
T = Time between the to bearing checks in seconds
S = (tan BC x 3 x R x 3600)/(T x 6080)
However, the more your AOB is far from 90° (more or less), the more the speed is underestimated by this table so you can guess that adding x knots to the estimated speed would be a good idea.
lms_oid