Quote:
Originally Posted by CCIP
Also, the lesser vulnerability to surface gun attacks issue can be compensated for by stronger surface ship guns very easily. I did the exact same thing for RUb's damage modelling back in the day.
And you may wish to look over depth charge settings too!
I don't see why this should be considered a "less realistic" project either. A matter of tweaking, that's all.
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That was a great story. Good idea about the shells, too. One thing I am really excited about is the there is no more instant death when a sub compartment completely floods. I am not 100% certain about this, but it seems so. Can you or anyone else confirm this?