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Old 03-22-07, 07:12 AM   #156
CrocodileDundee
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Join Date: Mar 2007
Location: Scotland, UK
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Quote:
Originally Posted by cherbert
Its not unrealistic. Its more common than you think.
Well, in my experience games generally come out without killing bugs. At least the games I bought (e.g. a month or two ago I gor Supreme Commander - didn't need a patch). I can list here a whole bunch in the same category.

Quote:
Originally Posted by cherbert
Do you really think the devs have been sitting on their arses since they went gold.
Do you think SH4 is their only project? C'mon, they're console code writers, probably the were working at several things in the same time. Trust me I worked for a software company for several years until I got back to academia (much more fun doing research than working for a lobotomised project manager). There's never just one project on the table. Expecially if you have a large team (and I saw in their dev videos the're a bunch of guys and gals there).

Quote:
Originally Posted by cherbert
They knew they were under pressure to reach a deadline and they could do nothing but use the time they had before it hit the streets to get a patch ready for day 1.
I hope you were right. Would be quite nice. I'll remain skeptical meanwhile.

Quote:
Originally Posted by cherbert
X3 from egosoft is one other game I can remember had a quite substantial patch on its release date.
Yet it still su***d. Despite the patch i still found the framerate too low for my computer (at that time I had a brand new, top of the line Alienware, SLI and all that).
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