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Old 03-22-07, 06:38 AM   #7
P_Funk
Ocean Warrior
 
Join Date: Jun 2005
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Quote:
Originally Posted by danlisa
The problem with generating orders by this method is that they can't be random. If you use the RND campaign layer for your information, you can't guarentee that your target will be there when you arrive.

Thinking 'out side the box' for a moment, you could use the SCR layer and make the needed additions to the messages.cfg and then use SH3Cmdr to 'randomly' issue out certain messages at each startup. That way, if you (for sake of argument) add 100 messages/orders based on the SCR layer and use Cmdr to only load a random selection of these then you are not likely to receive to same set of orders too often.

Like I said, a lot of work.

Any takers:p.
That is exactly what I was thinking. Even the bit about SH3 Cmndr. The randomly selected orders. I also figured it would involve personally writing each order.

Although to think outside the box again wouldn't it be possible to make a prog similar to SH3 Gen which can read the SCR layer and then script random orders from Bdu and then add them to the game in a similar manner to SH3 Cmndr?
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