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Old 03-21-07, 03:19 PM   #85
Ark
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Join Date: Feb 2005
Location: Fresno, CA.
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Quote:
Originally Posted by John Channing
Quote:
Originally Posted by Ark
Quote:
Originally Posted by Ostfriese
Quote:
Originally Posted by unruhly
I just don't understand the mentality of releasing a game and expecting a community to help perfect it.
What's so difficult to understand about it? It works, the publishers can do this crap over and over (and they have been doing so for quite some time already), and it still works, no one really complains, everyone just marches into the next shop and buys the bug ridden games.

No, people do complain..

But the morons call those who are complaining, "whiners". So, the people complaining get fed up and leave. The community gets smaller, the market for the product shrinks, and less games from that genre are released. Then, the ones who called the complainers "whiners", in fact become the complainers.

It's a vicious circle of nonsense.
Well then, speaking as one of the "morons" I would like to remind you of Subsim's policy on personal attacks.

I doubt Neal, the owner of this site, who spends his own time and money to keep this place running so that you can post here would appreciate you refering to him as a moron as well.

And as far as your simplistic portrayal of the software development business (let me repeat that... BUSINESS) I can tell you that you are wrong.

Shipping deadlines are set through a consultative process between the developers, sales and finance. Once the developers have committed to a finish date Media duplication factories all over the world are booked, printers all over the world are booked (who in turn order adequate supplies to fit the requirements), shipping companies are contracted, retail alerts are sent out, shelf space in retail stores is booked and paid for (it's called an RDA... Retail Display Allowance) promotion is booked and about a million other things happen.

The problems arise when a last minute glitch surfaces with the software that was not allowed for, or if the developers were wrong about their finished date. If you try to cancel or move all of the arrangements that have been made you will end up paying substantial penalties with absolutely nothing to show for it. Instead it makes much more sense to ship the product to meet the hundreds of deadlines that are set up like dominoes, but keep the develpopers working to get the product to the state that they thought it would be in by the original finish date.

Sorry but that is the way business works.

Do you really think that GM shuts down an assembly line when a problem shows up mid run? Of course they don't. They finish the run and fix it at the Dealer level (or try to hide/ignore it and hope that they get away with it.) Google the term "Product recall". You will get over 20,000,000 returns.

That's the real world. If you don't like it, I guess you can always get off.

JCC
Subsim moron
*EDIT* For clarity..

You take things to personally, John. There's a difference between people complaining, and whining. People have a right to complain about valid issues and things missing from a product they paid for and/or were mislead about. That is how business works. There are aspects of the game that Neal has complained about...is he a "whiner"? No, because again, there is a difference between a valid complaint and a whine. How each person discerns either is dependent on the individual.

People call those of us complaining, "whiners", when in all actuality, it is those of us complaning who want the best for our games. It is better to complain about a product that is half-arsed then too just sit back and accept shoddy software.

IMO, people who don't voice their opinions about products and hold developers and publishers accountable for their mistakes are just bad for the community and do nothing to aid in future development.


P.S> My original post was meant more as tongue in cheek then anything that should be taken personally or serious. My apologies to thsoe who thought I was trying to be personal.
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Last edited by Ark; 03-21-07 at 03:40 PM.
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