From the Daily Dev Team Answer thread on the SH4 Ubi forum...
Q: TheRealPotoroo: Will SH4 be multithreaded?
A: There are separate threads for minor tasks in the game, so there will be SOME improvement in running a multiprocessor machine.
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"Variable this is EasyRhino, do you copy? Over." Loud and clear EasyRhino. "Do we have a gig? Over." That's a Roger, we have a gig. Target is painted, start the music. "Roger that Variable. Into attack. Pickling target. Target is acquired and lit. LGB comin' down!" EasyRhino, circular error probability zero. Impact with High Order Detonation. Thank You, have a nice day.
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