Moin,
Quote:
Originally Posted by Ducimus
Quote:
Originally Posted by reallydedpoet
Quote:
Originally Posted by Ducimus
I know i said im done modding
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You sure? Can you combine this with DD Open Hatch Mod   ....
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Im not sure the textures in that dat can be packed. At any rate, im not touching that mod with a 12 foot pole, working on that mod is WAY beyond me - and yes im done monkey'ing around with sh3 files.
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did you try your "rusty look"-texture files with the OpenHatch before packing them into the *.dat file by placing them into the tex folder? In case you didnīt rework the UV mapping they should fit OpenHatch as well. Iīve been asked a few times whether your mod can be enabled on top of OpenHatch. Just think about offering your reworked texture files (to be copied to
...\SHIII\data\Textures\TNormal\tex folder).
Regards,
DD