Yeah, practice, practice, practice. You'll get good at it real quick. One thing I have noticed is that often times games have a problem accuratly displaying 3D models for really good AoB estimates until the object is up close and in high detail.
I dont know if its a dynamic shading issue or what, but I get issues with the object looking as if it could be both coming and going until its close and drawn in high detail....maybe its just me
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