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Old 03-19-07, 11:58 AM   #109
Onkel Neal
Born to Run Silent
 
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Join Date: Jan 1997
Location: Cougar Trap, Texas
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Quote:
Originally Posted by Julian
What is

nice, is that no matter in what position you are in the sub (conning, control, sonar) you

can acces the functions of the other posts without having to swith to them first.

It took me some time to figure out where the torpedo settings and attack map are. There are

some bugs, but small, mostly graphic. The only thing that I personally thnk would require

some attention, are the sounds. They are...few than in vanilla sh3. Nobody says anything

even when you launch a torpedo.

The water is flawless. The clouds travel too fast even without wind. No fish.

Lots of american subs. Lots....lots of everything.

Good summary, I agree with you on several point. The interface is pretty good once you get used to it and you can switch function faster, I think. Also agree the clouds boild away about 10x too quickly and there need to be a few more key crew sounds: Firing one, firing two; We're taking damage, we're sinking, etc. I think once you get a veteran crew the dive times will improve. US subs could crash dive to PD in less than 45 seconds.

How do you like the TDC? I think it is a game in itself. I especially like how the TDC will remember each ship you ID, so you can set up on several ships before firing....oops, better hold off until tomorrow
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