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Old 03-19-07, 06:16 AM   #5
9th_cow
Planesman
 
Join Date: Mar 2007
Posts: 182
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Quote:
Originally Posted by Gammel
Today nooneis able to programm ai controlled ships that are performing 100% historically accurate, and if it would be possible we would have not enough powerfull computers for it. (rest of the game has also be computed too)

It´s about creating an illusion for the player that the "ai" vessles are performing
like they are controlled by a human crew. Especially making the ai imperfect in some cases is a hard task for the programmers.

Personal i hope the develepers had managed to improve the "ai" a little over SH3
and sorted out some flaws it had in that game.
I asked some specific question about current AI in another thread, hoping they´re answered by a happy captain who already has the game...
i can only comment on a brief experience at the moment but i think the destroyers seem somewhat dumber than in SHIII this is based on an engagement during early 41. so may not be a problem in later years.

i entered a convoy ( of wich there are an insane amount) and didnt bother to submerge till i was well within visual range, i didnt exactly sneak in either. and ran along at standard speed. the destroyers never bothered to come back and look for me.

a second one the next day spotted me and engaged with surface guns, i was hit ( no audio confirmation that i took damage) and submerged. dived to about 30 metres, and went silent running.
now i dont think it even made an attack run, i wasnt depth charged and simply made 2 course changes and left the area.

i seem to recall those damn things in SH3 haunting me for hours while i ran around in circles at the bottom of the sea.

ill look into it more when i get back from work. as it is i do find it a little worrying.
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