Today nooneis able to programm ai controlled ships that are performing 100% historically accurate, and if it would be possible we would have not enough powerfull computers for it. (rest of the game has also be computed too)
It´s about creating an illusion for the player that the "ai" vessles are performing
like they are controlled by a human crew. Especially making the ai imperfect in some cases is a hard task for the programmers.
Personal i hope the develepers had managed to improve the "ai" a little over SH3
and sorted out some flaws it had in that game.
I asked some specific question about current AI in another thread, hoping they´re answered by a happy captain who already has the game...
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