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Old 03-19-07, 05:36 AM   #6
poor sailor
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Join Date: May 2006
Location: Serbia
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Quote:
Originally Posted by Dantenoc
I agree that planes should be something to be feared, and that intentionaly fighting it out with attacking bombers should be discouraged. However, to date my experience with GWX (1.02) has been that I don't even get a chance to yell "crash dive" to my crew. I try to play at TCx64 when in english controled waters, and I still get surprised by the enemy planes in the silliest of ways. My crew just don't spot them untill AFTER they've made their first run over my boat. This is all in early war ('39, '40), with the watch tower bar all filled up in green, regardless of weather or day and night condition.

Because of this I play the game as if I was driving a true submarine, staying submerged for all of the day, and surfacing for 3 or 4 hours at night to recharge batteries. It gives me a lot of advantages to play like this (more sonar contacts and longer patrol ranges exploiting the weak "create free energy out of nothing through the batteries" game bug) but it's hardly historicaly accurate.

Let's hope this issue is resolved in the next patch , and we all still yell "crash dive" as soon as we see an airplane... just as long as we get the chance to see the airplane to begin with.
For me situations with planes works very well. I using GWX v.1.02 but also use the mod by Ducimus "AI sensors from NYGM". When my crew tells me "Aircraft spotted" I have enough time to crash dive normal and prevent the attack on me. Maybe I have been long with NYGM, but very like their sensors in game and now have it in GWX.Thanks to Ducimus for this addition!
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