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Old 03-18-07, 05:13 AM   #10
Kazuaki Shimazaki II
Ace of the Deep
 
Join Date: Jan 2006
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Quote:
Originally Posted by Sonoboy
I'll remember that if I ever play with auto-TMA. I don't even recall being able to manipulate a radar contact in the TMA station. If it's doable, that is rather strange.
It is nearly impossible to manipulate anything properly with that plot. There is a reason even many manual-TMA guys suggest that you fall back on the auto-TMA when you play the frigate.

The idea of throwing everything onto the TMA sheet, as I understood it (I think they mentioned it in the manual), is to allow you more opportunities for data fusion. For example, you may have a ESM track that verifies a plane's a Tu-95 Badger, and you fuse that with the radar track of the same plane so you don't have two symbols flying over the map.

In the P-3, if the ESM and radar detect the same thing, you'd be left with two symbols on your chart, because of the lack of the TMA station. So it was a good idea, except that the TMA is really for passive and they should really have put the "Merge" button in the Tactical Coordinator screen instead of the TMA screen.

Quote:
Originally Posted by To be
Well the Fire Control radar should give the missle a target, regardless of how bad the TMA is. Does anyone know what info is fed to the missles? It looks as if it must be radar data, or the missles would be way off.
Speaking realistically, if the position given by the combat system (represented by the TMA plot in DW) is too far off the real position, the CWI will not elevate and traverse to the correct position to put its "flashlight" on the target, or it will illuminate with only a sidelobe - in which case the missile will not have enough signal to home.
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