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Old 03-18-07, 03:19 AM   #52
Ark
Samurai Navy
 
Join Date: Feb 2005
Location: Fresno, CA.
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I always hear people talk about wishing the Devs could spend more time with games so they are as close to "perfect" as possible, but I don't think many quite understand exactly how much time that could add.

Take a look at some of the development teams that do all their development and production in-house and it quickly becomes evident that "a little extra time", is hardly "little" at all. ED (Eagle Dynamics) case in point. They are currently working on an expansion for Lock On: Modern Air Combat called Lock On: Black Shark. ED is doing all of their development/production in-house and does not abide by any time-constraints. The expansion was originally set to be released in March. March 2006. They have decided to spend "a little extra time" to work out any kinks and add some new features here and there......now the suspected release date is "Hopefully 2007".

I don't know about all of you, but sure I would love games that needed as few patches as possible.....but at the expense of waiting possibly 2 extra years? No thanks.
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