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Old 03-17-07, 04:52 PM   #4
CCIP
Navy Seal
 
Join Date: Apr 2005
Location: Waterloo, Canada
Posts: 8,700
Downloads: 29
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And by the way, if you really do...

Quote:
Originally Posted by Shipshape

• Sound bugs exploding that continuous after the ship is gone done under the surface.
• Pounding a merchant vessel by the deck gun with over 50 shells in very close proximity without the ship is blown to smiter ins.
• Or putting five (5) torpedos in a tanker that is semi submersibeld and it stills a float!!.
• Or just like that your diesel fuel is running out like if there is a gigantic hole in your ship, without any enemy ship in any range.
• Check out the “Default key command” leflet, they have forgot Heading to view and view to heading on the keyboard layout, a mishaps probably.
• The mission editor have, as usual no manual.
None of those sound like bugs except MAYBE the diesel fuel one (I can't quite understand what you mean). For the rest - I think torpedo failures are finally implemented (phew!) and the deck gun is no longer 'uber' (phew again!). If you don't like it, I believe there's a realistic damage checkbox in the options...

The keys and manual sound like ommissions.
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