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Old 03-15-07, 03:42 PM   #3
MarkQuinn
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Join Date: Feb 2006
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Thanks Moon.

To be honest this worries me. I'm wondering if a sub simulation based on the Pacific is really the best subject matter for a game with the same theme and layout as SHIII. I never played SH or SHII, but I imagine those games included specific scenarios, not the all-encompasing 1 mile = 1 mile, do-whatever-you-want (within the parameters of your mission orders) kind of campaign. The increased difficulty for the German u-boat commanders is what made SHIII such an intriguing and well-rounded game. "Ah yes, I was successful this time around, but what about next time? When will I start seeing destroyer escorts? When will be attack run be interrupted by that dreaded ping? When will I have to really start being careful?" A game which by contrast becomes easier as you play on doesn't seem as appealing, does it?

Regardless, I'm still just as excited. I think if one goes into it with the mindset that this is not a game but a (albeit loose and approximate) simulation, one would play it as a reenactment and enjoy it for what it is. And as a companion to SHIII, it shall fit very nicely into my game collection.
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