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Old 03-10-07, 11:46 AM   #21
DivingDuck
Grey Wolf
 
Join Date: Jul 2006
Location: Germany
Posts: 902
Downloads: 10
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Hi TFM,
Quote:
Originally Posted by thefretmaster
...they bob around a tad to much untill they sink (beybe someone could help me edit this so they stick around longer and are slightly more stable)
Try the lifebelt as basis to prevent bobbing or alter the gc_height. I had this problem myself. Small objects tend to bob and to float slightly above sea level.

Quote:
Originally Posted by thefretmaster
... the .dat file for dd's barrel already has 4 different textures that are chosen randomly so i can add atleast 4 (if someone could instuct me on how to increase the amount of textures i could add more)
You can add as many textures as you like. The texture node in this *.dat file references external textures. Just name them unitname_T01/unitname_T02/unitname_T??/.... and put them into the units folder. In case you want to incorporate a new texture node, just ask. I´ve got one ready to mail.

Regards,
DD
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