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Old 03-09-07, 06:53 PM   #23
THE_MASK
Ace of the deep .
 
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Anyone pick up on this yet . QUOTE "and we found a solution… the city and forest where spread automatically all over the landmass and the city tiles had a controllers of urbanism level on them that allowed to show/hide some buildings according with a RAW data file for urbanism and a controller in the editor." Is this good or bad for modding .
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