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Old 03-09-07, 05:24 AM   #41
Kumando
Commodore
 
Join Date: Sep 2005
Location: Portugal
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Quote:
Originally Posted by IRONxMortlock
Quote:
Originally Posted by Dantenoc
Quote:
Originally Posted by IRONxMortlock
Ultimately, I just don't know if I can live without nav map updates. I cannot imagine I how could have possibly set myself up for this attack without them and without knowing where I am. Any suggestions?
To each player his own, play with what you feel comfortable, and then, pretty soon you'll be wanting to up the ante once you've mastered that. For me, getting rid of the GPS on the sub is not so much about manual navigation, but rather about shooting more from the hip when engaging targets. Once you learn the basic math involved in setting up a good shot, it'll start to become mechanical and even boring with the auto-update feature turned on (a.k.a.: God's eye view). By removing your sub, and removing the automatic sonar conact lines, and removing the automatic ship icons that keep all-to-perfect track of the enemy, you make the game more about manualy obtaining distance, speed and AoB info to feed into the TDC (a closer experience to what a real life captain had to figure out) instead of just going through the motions of an easy kill.

Again, it depends on your level of game. But, I assure you, once you've figured out a few math principles, you'll be able to take waaaaay to much advantage of all the info derived from the "God's eye view" mode, and you'll feel that the game is just too easy... you'll be "in the know" and by then it'll be to late to fake yourself into going back to dumber, but more challenging, times that have long gone by. By then, the only way to get any real enjoyment from the game will be to get rid of all those "unfair" advantages that lower "realism" settings give you, bringing you back to a situation where you don't always sweep the oceans clean
I know what you mean. I've been gradually ratcheting up the difficulty over time to make the game more interesting. Not seeing exactly where the targets are on the map is one thing however I have no idea how I would manually attack without knowing my own position too. I'll have a think about it over the weekend and perhaps try a few things out in the naval academy missions.
To intercept contacts i do the following:

Once you have your contact spoted by bdu on the map(lets assume is a convoy)order all stop and make note of the speed the convoy is making(usually slow wich means about 6,7 knots) and the time it was sighted, consult the speed charts, and draw a line with the ruler in the direction of the convoy reported course to a spot where it will be in a future hour and mark it with the compass.Then fix your own position, if there is sun you are ok, if not its a bit more difficult to fix it but you shouldnt be far from it, then draw a line with the ruler from your assumed position to the spot you assumed the convoy will be, see the distance and once again consult the speed charts and make a speed that will get you to the spot before the convoy arrives. When you arrive to the spot and about 15 minutes before the estimated time of convoy arrival make depht of 30 mts and make hydophone sweeps yourself to try to locate the convoy if you maked the right calculations and the convoy didint changed his course you should have the convoy in sight soon . To intecept targets with this kind of navigation the speed charts are of key importance, i use this method and it works most of the times, but not always one bad calculation and you are in a wrong position, but thats what real kaleuns had to face in reality .

Last edited by Kumando; 03-09-07 at 05:41 AM.
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