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Old 03-08-07, 01:37 PM   #4
moose1am
Frogman
 
Join Date: Mar 2002
Posts: 303
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Thanks guys for the tips.

I need to learn how to use the mission editor but man that's something that I am not familar with.

It's fun just trying to learn what buttons do what action and which order to push the buttons. I'm taking my time learning this game very slowly. I am working on one componet or system at a time.

I didn't find any demos or tutorials on how to drive the FFG surface ship.

At first I thought that I had a bug or something when I coul not get the second helo. But now I understand that's just how some missions are designed. I wasted a lot of time last night tying to figure this out. But I did finally remember that these type of things are controlled by the mission developer. I remember things like this happening when I was playing in a Seawolf. Some missions were different than others. Or maybe it was the P3C aircraft of the Helo.

I sure wish that when using the FFG we would order the helo's to use the dipping sonar but understand that can't be done in single player mode. Only when using multiplayer mode can you requst your partner to use the dipping sonar. My first platform that I learned was the Helo as it had a demo tutorial. But it's been over a year since I played with the HELO in single player mode.

I have lots of free time on my hands these days so I'll spend a few hours looking into this game today.

QUOTE=BobbyZero]
Quote:
Originally Posted by Dr.Sid
Nixie is pretty useles, your speed is your main advantage.
Not necessarily...Nixie works fine for me (stock DW 1.04). My solution is to take the same bearing as torpedo, go flank speed, stream the Nixie, and then slow down to 10kts. Torpedo always hits the Nixie (at lest so far...). If there is another torpedo behind, well... But that happened only once.

So, if there is one torp after me, I use the mentioned tactic. If there is more than one torp after me, I turn 90-120degs and go flank.[/QUOTE]
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Moose1am

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