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Originally Posted by Sulikate
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Originally Posted by AJ!
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Originally Posted by squigian
Ah, HDR. I hate the stuff, personally - much better to just have FSAA. I remember Oblivion's radioactive sheep and the shining walls of Source...they're not good memories. As long as we can force it.
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lol they always over do HDR.... Halflife 2 almost blinded me on several occations
So im alittle confused here.... will SH4 have bloom and AA? SH3 didnt have AA and it hardly looked bad with the high resolution mod on
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HDR is sometimes overdone indeed  . About SH3, it didn't have built-in FSAA but it could be forced by using your video card's controls.
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Yep, only difference is SH3 utilized post-processing effects (Shift + PgUp) which automatically disabled any forced FSAA. This perplexes me since there are some older games out there with smaller budgets that can use post-processing effects and FSAA (WWII Online).
SHIV seems to have both post-processing effects and "Sun Glare" (Sun Glare, I imagine, = HDR). I am anxious to see how the Dev. team incorporated these two graphical options in-game and their seperate effect on forced FSAA. I noticed they are both options in the settings menu, so there is definately still hope for forced FSAA...it just may require us to "uncheck" one or two options. This is unfortunate, but I can do without HDR or HDR-like effects anyways. I agree that it is often too overdone in games. There are parts of GRAW that give me light myopia. lol