The campaign.
You never know what will happen after you leave port. Perhaps a Sunderland surprises you, heavily damaging your boat, forcing you to limp back to base after three days at sea. You might also come across a naval task force with a battleship or an aircraft carrier. You might sail through a three-week storm with no chance for attacks. You might encounter a fat convoy or a hunter-killer group. You could sneak into a harbour only to find some tug boats and a destroyer. Or find a large troop transport and several cruisers inside.
That's what makes SH3 such a great game for me.
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