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In this case, the SH4 devs are part of the publisher's own in-house development studio. They're Ubisoft employees. Not that it changes the validity of your comment - just pointing it out.
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Actually, I rather like the idea of publishers being the employees of developers. I mean lets be honest, if you have no devs then you'll have nothing to publish, so the salaries earnt by publishers depend very much on the quality of the developer's work. This also goes for share holder earnings.
Respect to the devs. Long live the revolution....etc.