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Old 03-04-07, 07:50 PM   #18
Zero Niner
Ace of the Deep
 
Join Date: Apr 2005
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I suspect a bug, perhaps a stock one. I seem to recall that some players had similar problems attacking ships in harbours in vanilla SH3.

I sank the 3 Tribals using under keel shots - they break into 2 very well!

I used a combination of impact & under keel (ie mag) shots - in all instances where the torps didn't do any damage, the red line on the stop watch didn't appear.

Duds I've seen (premature explosions) and hits when the angle of impact is too acute, so the torp bounces off the hull.

But I can't explain how impacts at 90 deg AOB wouldn't work - I mean these are not early was Mk 14s of the USN, which had this very problem.

I expended a total of 11 torps for only 3 DDs.

I was so disgusted with it I RTB'd with 3 more torps. Ah well, I'll just pretend that it was a faulty batch of torps, and that I saved these 3 for inspection by the technical fellas.
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