Regarding the size of the RND/SCR layer combined with the contents of the Sea /air directories increasing load times, i just did a little experiment.
Size of Data/sea directory.
- stock has 59 objects in this directory (this includes cfg files).
- GWX has 143 objects in this directory (this also includes cfg files)
size of data/air directory
-stock has 15 objects (including cfg files)
- gwx has 38 objects (also including cfg files)
size of campaign_rnd.mis
- stock is 5.77 MB in size (or 6,056,257 bytes)
- GWX is 8.20 MB in size (or 8,609,569 bytes)
size of campaign_scr.mis
- stock is 2.58 MB (or 2,715,193 bytes)
- GWX is 6.97 MB (or 7,316,190 bytes - this is the HT light version)
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Loading times, starting a new career in 1942, and loading a game
- stock was 53 seconds
- gwx was 2mins and 33 seconds.
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