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Old 03-01-07, 10:37 AM   #68
Molon Labe
Silent Hunter
 
Join Date: Jun 2004
Location: Along the Watchtower
Posts: 3,810
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Quote:
Originally Posted by Bill Nichols
Quote:
Originally Posted by LuftWolf
I just think people are reading WAY too far into this for a bug that took a month to catch...

I'm not minimizing the importance of not messing anything up, that's been a primary goal of LWAMI from day one. However, given that mission designers have 100% choice as to where land targets are going to be, I think it's important to realize that there is never going to be a situation where I have made the missiles "unusable", provided that the mission designers take a quarter of the walk with me.

I find everyone's feedback very helpful no matter what, but let's keep things in perspective.

Cheers,
David
I'm happy so long as the new TLAMs are not substantially worse than the stock (re. terrain avoidance). I'd hate to have to re-work some of my prior scenarios.

We Dive at Dawn, for example, is one that requres the player to find a route through mountains for his TLAMs.

Those moutains stopped a stock missile?
I got one through on the first attempt with a LW/Ami missile. There was a pretty obvious valley to go through, and I'm not even sure I needed to use it. This is child's play compared to Iran.
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