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Old 02-28-07, 11:37 PM   #13
Torplexed
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I've been reading this whole compartment debate for a while now. I think more compartments are great from a sub interiors reference material point of view...but without a fully interactive crew they just became dull stagework rather quickly for me. Even in the control room in SH3 I feel like I'm stuck in a film loop as the mute crewmen go through their limited repetitive routines over and over again. Now, if the crew members were doing spontaneous and non-repetitive things that would breathe a lot of life into things...but that is probably another generation of sims away, if ever.
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