Well, the missions won't be the same old, same old boringness of grid clearing as in SH3.
You'll have commando drop offs, photo reckon, pilot rescue, specific targets etc. Mission objectives will also change during missions.
As for the ability to night attack, don't know how the AI will react. But it is moddable. GWX vastly improved this instance for SH3, allowing you to get closer than 1km to enemy ships in some cases... being able to slip past the escorts and into a convoy on the surface.
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