Ah, then what you want might be hardcoded. The message you receive is triggered when the target looses it's 'hit' points.
So, when you torp a ship/compartment that area has a designated amout of hit points, when these are depleted, the ship will sink.(thus giving the msg)
However, since the advent of the supermods we have been lucky enough to have ships sink by flooding, which takes time.
Choices are, ships sink quickly (unrealistic SH3 Stock) or ships sink by random means (more realistic & slowly in supermods).
I'm affraid this is the limitation of the SH3 Engine which we can't change.
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