If your AOB is too small/big then the torpedo has greater chances of bouncing off the hull. Obviously this depends as well on your running depth and the ship type. If you aim for the flat areas of the hull smaller angles will probably do the trick. Also in GWX the damage done to a ship takes into account the AOB as it is randomised, so if you want good results try to keep the AOB as close to 90 as possible.
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