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Old 02-24-07, 08:28 AM   #60
Boris
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Join Date: Jun 2005
Location: Hamburg, Germany
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Mate, that's not FSAA. It's bloom, a completely different thing. Bloom makes the lighting bleed over the edges of objects to make it seem brighter. At very high levels it can seem to have a blur effect.

FSAA smoothes out pixelated edges. The Bloom feature in SH3 actually voids any forced FSAA, making it look pixelated again.
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