A fair point; but keep in mind that SHIV should counteract it with mission tasking and variety. Or I hope it will. I think it's unfair to say that the Americans were facing an enemy that was better at ASW early in the war - the Japanese did improve even if their resources decreased and there was plenty of new dangers.
Likewise, even in late war - areas around Japan would sure be deadly.
Meanwhile I think the game will be kept interesting with the new types of missions (photo recon/troop insertion/supply delivery/rescue) and different areas to go to.
Also, it appears there's a new "war patrol" mode as opposed to just a single/quick missions, which I'm sure might model larger operations without going into a yearly type of progression.
All in all, I'm not worried about this much. I mean it's natural to expect the enemy to be far more limited later in war if you play the winning side, but I don't expect them to be easier.
As far as torpedoes - can't comment, but I hope it will be a tweakable setting.
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