Thread: Need help
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Old 02-23-07, 09:41 AM   #9
Kumando
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Join Date: Sep 2005
Location: Portugal
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Quote:
Originally Posted by Pisces
Too bad. Really, the trick is not just staring at them, but using them all to combine the information into the battlefield picture and choose your actions accordingly. I think this is where the immersion comes in. Not the eye-candy or audio-sweeteners. And the information gathering and TMA process is complicated and enough distraction for me to worry about those things. Let alone the fact that modernday subs rely significantly less on visual contact with the surface than WW2 subs. The focus simply isn't on your eyes. Although I agree, the sound immersion in SC/DW leaves somewhat to be desired. No HFRO atmosphere. But this type of game is your cup-of-tea or it's not. To each his own.
If you only could see people on board, i mean the old 688 game had a graphical representation of the command roomin this game it isnt beliveable that you are really aboard a sub .
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