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The player is free to go where he pleases but our dynamic objective system will make sure he gets sent to participate in those battles or near their area, to see the spectacular action. In addition for Dynamic Campaign we implemented some special objectives like Lifeguard duty, Insertion Commandos, Insertion Spies, Supply Drops and Photo Recon.
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1) I wonder if we now get 'go to x to help in battle y' objectives for which we get points? That'd be great!
2) Looooove those missions. First I've seen reference to Insertion Spies and Supply Drops and both are awesome additions.
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So, while the player doesn’t need to baby-sit the crew anymore – this being a main issue we had with the previous game – he can pay a little attention to it and shape it into a better fighting unit.
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Haha, they acknowledged it
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reflections, refraction, lighting, cast shadows, transparency of the water, god rays, volumetric fog, impurities on the water, realistic 3D wake ships, 3D interiors
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God rays?!?!?

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Like in SH III, we’ll not be able to release a Demo version because of the size of the game. As you know in this title like in previous one we reproduce the terrain for the entire world so only terrain data accounts for 1.4 GB.
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Ah, a very good excuse actually. I didn't think of it that way but he's right