Quote:
Originally Posted by 17thcpikeman
Any advice on what settings to use and how to set them for torpedos?
I am on my first patrol (again) and have two types of torpedos, GI GII. I notice that the ranges of the GI is to about 12000 m and the GII is 3000m.
1 what torpedos should I use, which is the best?
2 at what ranges? I understand that at 12000m a ship has a greater chance of changing its heading so throwing the soloution off and therefore missing the target. I have been closing it about 1700-900m but the chance of detection is higher.
3. Magnetic or impact? I tend to use magnetic and have noticed that sometimes the torpedo just thuds against the side then sinks any advice?
4. depth of run, is this important? should i be aiming for as low in the water as possible? does this make any difference?
5. salvo over single. I tried for the first time last night a salvo of 2 torpedos and they both hit one in front of the bridge one behind the bridge and the ship sank quickly. in the past i have fired a torpedo then waited a second or two before launching the next one and having the torpedo hit in about the same area doe sthis do any extra damage or it the way the salvo hit better?
I have been against single ships upto now with success but convoys are proving more difficult, I panic and focus to much on one ship should I try and hit several to bring them to a stop then come back to them later instead of trying to sink them straight off?
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1. T1 are steamers. They have a greater range, the possibility of adjusting speed - slow, medium and fast. Leave a bubble trail. Great to shoot on convoys as you can edjust speed to match with distance of different targets.
TIIs are electric powered so no bubble wake. Keep them for daylight shots.
2. Best distance for me it between 500 and 1000m. Less chances to miss if you goofed your estimations and less time for target to react if it spots the torps coming.
3. Magnetic : I do not use this before 1941 as not reliable. Magnetic pistols are to be used with shots 1 m under the target (don't use them in choppy seas) Good thing is that they don't need a special angle to the target , just need to go under it from any direction. Impact pistol needs a shot near to 90° and avoid being to deep so it doesn't bounce off the target's round part of the hull.
4. Depth of run is to be used according to the target draft (reco book) if you fire magnetic pistol. You need to set your run depth around 1m under the target.
For impact, I usually use 4 or 5 m depending on the target draft.
5. For big targets (I don't use torps on small ones...

) always shoot a 2 torps salvo of same kind as usually one torp wont sink it. I my solution is good, usually enter a 2 degree spread. (a 2 torp salvo will hit each x degrees left and right from aimed point)
Salvos of more torps with larger spreads can be useful on a high value target when your solution is not 100% proof to enhance chances of a hit.
Hope it helps...