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Old 02-19-07, 06:09 PM   #23
John Channing
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Join Date: Sep 1998
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Quote:
Originally Posted by Safe-Keeper
Donner: Poor game-play mechanics. The only reason it took an eternity to leave Lorient (not to mention the Kiel Canal) was that the Proximity-to-land safety mechanism kicked in and limited time compression to, what was it, 4x? If that had been avoided, there'd have been no complaints at all.
No complaints at all?

Gimme a break.

Would you like to see a list of the "HOW COME I AM SAILING ALONG AT 1024X AND I GET THE MESSAGE THAT MY BOAT WAS SUNK BEFORE THE STUPID CREW ALERTED ME?" posts?

You would have had the same complaints about people sailing into land, lighthouses, islands, whaves, etc.

People complain about everything! No matter what the developers did someone would complain.

JCC
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