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Old 02-18-07, 10:52 AM   #5
SeaQueen
Naval Royalty
 
Join Date: Jun 2005
Location: Washington, DC
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Quote:
Originally Posted by heartc
So, since this is my most fun mission yet and the first one where after learning TMA I do have *some* idea of what is happening around me, my question is, what would you do next? Just continue in on the last known position of the target?
Sort of. The trick is to make some assumptions about how quickly your target fled the datum you shot at. So long as you make some reasonable assumptions about that, you can narrow the range of where he is to a circle with a radius equal to the assumed speed of the target times the time since you lost contact plus the time it takes to get yourself into a position to start searching along the edge of that circle. If you know something about his course, then you can narrow it down to a pie slice.

Quote:
What max speed is advisable?
It depends on what you're trying to do.

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Will I be able to detect him first on passive sonar? Seems like the Collins Class is...uhm...*quiet*. I guess he's also running (or rather sneaking) down my bearing now.
They are quiet. You'll probably be able to detect him with passive sonar eventually, but depending on the conditions, he'll most likely be quite close, so you should be prepared to shoot very quickly.

Quote:
Also: What is the point of passive torpedoes? Since they are pretty loud, no one will have any trouble to detect them on Passive Sonar anyway, so I would think I should just fire active ones, no?
No. Whether you shoot active or passive depends on the situation. All torpedoes are very loud, but sometimes targets are also very far away, or else running so quickly that they might not always be able to maximize the use of their sonar. Being unaware of what a torpedo is doing makes them more difficult to evade. I've also found they are quite good against surface ships, often acquiring the target much more quickly than the same torpedo in active mode. Ideally, I'd prefer to use passive torpedoes because any little thing I can do to make it harder to be localized is a good thing.

Actually, these days, I find myself using passive torpedoes more and more.
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