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Old 02-18-07, 08:36 AM   #6
GlobalExplorer
Admiral
 
Join Date: May 2005
Location: Berlin
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Thanks Irish I appreciate your help, especially as I remember we had exchanged some emails some months ago. What I gather from the reports in this thread is that the solution is deployeable as planned and can be released soon. Great!

Quote:
Originally Posted by irish1958
Everything works perfectly. I had no problems. The map generated rapidly and opened instantly. I enlarged the area of concern, and printed a pdf in color to use.
Next I am going to try what Mr. Chris suggests, and just open and add only a few things to see how it goes.
Yes thats the next logical step. But please read the instructions I gave him about opening "Sh3Gen Tracking Room.TTKGP", because it seems he started a new viewer project from scratch instead of opening the one I provide.

Quote:
Originally Posted by irish1958
Adding a NM or Km scale would be nice. It may already be there, but I haven't found it yet.
Very good idea! I see no problem to add a scale, and probably also a nautical grid with meridians. I think this will be one of the things I will do next.

Quote:
Originally Posted by irish1958
Adding a capability to add data, including ship sinking, time and date of sinking would be great. As SHIII adds an icon to every sinking, would being able to generate a map at the end of a patrol that would include your sinkings and data be possible?
The problem here is that from the savegame I only know:
- quadrant where a ship was sunk
- quadrant where player sent report
There is not much more I can work with. That means, I could add sinkings somewhere in the correct quadrant, I could add all patrol report positions + text, also somewhere in the quadrant, and I could add all player made map markers at the precise position. That can be done, anything else would require some new approach.

GE
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