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Old 02-15-07, 08:25 AM   #12
XabbaRus
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Join Date: Sep 2001
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I think it should be left well alone.

Putting the CAPTOR on the P-3 was fine as the scenarios used in DW would permit good use of the weapon.

Replacing the SLMM with the CAPTOR is a bad idea in that the SLMM is used primarily for ASUW blocking up choke points etc and that is quite useful and in a good few scenarios. CAPTOR is an ASW weapon. Having it switchable via doctrine depending on what range you set is a messy and I think confusing way of doing it. Unless SCS give us the ability to at least alter hard coded loadouts I think we should leave them alone and concentrate on AI stuff.

If we start having different available loadouts but they can't be controlled through the loadout screen but are selectable depending on variable processed via doctrine depending on fire control settings is to me clumsy.

Best to petition SCS to have access to at least the loadout dlls, or live with what we have.
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