Since I got a few PM's on this, I'll explain.
I took crew from the weapons crew dat file,
also the weapons crew tga.
The cap is the floppy cap Re-UVed so it uses the weapons crew tga.
Then added to the pilot obj file.
Then I re-worked the skin in Paintshop Pro.
(They sport Leather flight jackets now too.)
Since you won't see them often or that close, I reduced the tga
by 20% to reduce the file size.
The crew is optimized also for file size reduction.
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