Quote:
Originally Posted by SeaQueen
I can understand wanting to be different. Often the most creative scenarios are the simplest.
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It's easier to say than to make...
In my experience, the more simple the mission you want to be, the more "background things" you have to make... The AI is no smart enought (yet very improved with LWAmi mod) and the scenario editor tools don't allways work as they have to... so you have to use tricks to make those "simple things" to run properly.
And there's also another thing... THE PLAYERS!!
All have to be checked and controlled because if not, you receive an email saying: "I destroyed the lighthouse and in the next mission it was there again..."

Why the f..x&¬# You destroyed the lighthouse?? Was that in the mission orders?
And things like that.