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Old 02-12-07, 12:10 PM   #50
VipertheSniper
Ace of the Deep
 
Join Date: Sep 2002
Location: Austria
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Quote:
Originally Posted by edjcox
Wondered if there's a way to have either debris, fuel oil, smoke exiting from the damage holes?

Having some cadavers floating out might also be interesting much like the bodies blown in the air except modeled for water?
Eeeeek cadavers..???!!!

Oil would do it for me, and I think it should be possible, since the you can see how you loose oil with the u-boat when your fuel bunkers are destroyed. I don't know if he can do that tho, I mean doing textures might not be easy, especially with this quality and depth, but modding those "holes" to emmit smoke or oil is for sure pretty hard for a skinner.
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