A Thought
I don't want to pour cold water on the forum since we don't have an actual game to discuss yet... But I am still seeing a lot of people proposing (or demanding) all sorts of features that SHIV is clearly not going to have. Meanwhile, we are apparently a few weeks from the release date, so the odds of significant alterations being made based on our feedback must be approximately 0% and falling...
Just a reality check.
I am worrying about just one thing - will the game have time compression that actually works properly? I want the game to kick me out of maximum compression as soon as a contact is received, with no time lag, and I want an AUDIBLE report (unlike SHIII) so that I don't keep leafing through a magazine as a destroyer charges towards me! SHI had both of these things. I find the lack of this in SHIII really limits how much I play the game. I hate staring at the screen for ages with my finger hovering over the "-" button... I have no interest in simulating naval boredom!
Of course, if the game does not have these things, they ain't going to chuck 'em in now because of this post! See, I'm doing it too...
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