Ok, I understand its not so much an issue of realism as it is of problem with the game engine.
Are we really sure that modern subs (seawolf, akula etc..) don't carry sophisticated CM that can detonate a torpedo ?
Would it be possibile to mod different CM for the different submarines ?
So that Kilo for instance would have basic CM but 3rd generation subs would have more sophisticated CM, with a little probability (20%-25%) of detonating a torpedo ?
|