What makes the Silent Hunter so "great" is that you have to get close to your quarry.
You have to evade the escorts which can out run your boat surfaced or otherwise. A real "cat & mouse" experience.
You can opt to manually set up your torpedo runs to attack the ships.
You have to constantly be on the lookout for E/A.
Your lookouts have to be able to spot surface ships, far enough away to let you crashdive.
You can have realistic torpedoes that misfire, or run too deep, but I have yet to see one run wild, but got chased by one of my own acoustic torpedoes that exploded prematurely. Glad it was too far away from the boat to cause any damage. But scared the bejesus out of me, as we dived quickly to 150m.
No super advanced radar, and sonar. Or sonar bouys.
Besides, WWII is where sub, and anti-sub tactics really were pioneered, and the developement of both really excellerated.
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A legislative act contrary to the Constitution is not law.
-John Marshall Chief Justice of the Supreme Court
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