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Old 02-08-07, 07:19 AM   #20
LuftWolf
Ocean Warrior
 
Join Date: May 2005
Location: Free New York
Posts: 3,167
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I've got the SS-N-27 ASW problem licked. It was a little puta cabrone bug.

The torpedo launcher on the missile had some unnecessary restrictions that didn't work well with the new object parameters of the missile.

@Bill In terms of the issue with the models, OneShot did the distribution and I haven't even seen it yet, so I'll get in touch with him about that.

If you are missing a model, I'd recommend running the model installer from 3.05 and it should put all your models in your archive.

I'll respond about the UUV shortly.

What is THIS all the errors you could find? You guys dissappoint me, I'm sure I screwed something up bigger than all this.

Cheers,
David

PS Expect 3.061 soon. I'm going to give it another little bit in case anything else has been found. If you have DWedit, you can go into your databases, go to the launcher parameter, and set the "half of firing cone" value for the "SSN27" ASW launcher to 180, and your SS-N-27 ASW's will work "niiiice..."
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