So, if I have understood You, You want to prevent the kilos from leaving their area, don't you?
If it's the case, You can create a destination goal and a script for each kilo. The script is a "set course of...(kilo X)... to..... during.....seconds"
Making this, when one of the kilos reaches her destination goal, the script will tell her to turn arround for the time you selected.
If You mark the "can refire" box, the Kilo will turn arround anytime she reaches the destination goal.
You can make this also with an "Aproach goal", so when the kilos are XX distance close, they change course.
Hope this is what You're asking for. :hmm:
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Hay dos tipos de buques: los submarinos... y los blancos.
There are two types of ships: the subs... and the targets.
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