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Old 02-05-07, 07:52 PM   #2
Ducimus
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Re sonar cone:

It's my understanding that in the real world, sonar acutally has a narrow cone (15 degree's?) and sweeps side to side. In Sh3, this is NOT how it works, and sonar does NOT sweep. It behaves much like a flashlight. When its on, it projects a beam of predetermined dimensions based on the type of active sonar being used against you.

Now, you can alter the gemotry of the cone to be narrower, but what ends up happening is the AI becomes rather stupid, and the game becomes trivialized. The dimensions of the active sonar cones are really to compensate for the AI's stupidity.
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