I've started compiling the patch (now titled patch 1.02). I expect it to be ready, sans any additions that the Kpt wants (although at this stage everything the Kpt has tabled to be "fixed" has been), by mid-next week. It will be released exclusively to the GWX beta testers some time soon after for about one to two weeks of testing.
So far patch 1.02 includes the previously released hotfixes and (Dec) patch plus *many* campaign and roster enhancements.
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